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Next Year’s “iPhone 8” To Feature All New Design, Edge-To-Edge Display, Ceramic Body

Apple’s iPhone 7 is still just weeks old and attention has already begun to turn to what the Cupertino technology maker will have in store come September time next year. Apple is known to have two or even three years-worth of iPhones already in development well ahead of time, and a new report suggests that the next iPhone is no different.

The said report claims that Apple’s iPhone 8 is currently being developed at a facility in Israel, citing its source as someone who works for the company in the area.

The next iPhone has been expected to offer something completely different from the iPhone 7 since before even that phone was confirmed, and today’s report backs those thoughts up by suggesting that an edge-to-edge display and even a ceramic construction could play a part in the iPhone 8 when it debuts around this time next year.

The fact that Apple is working on an unreleased iPhone should be of no surprise to anyone, but what we find interesting is the use of the name iPhone 8 during the report, which may go some way to further confirming existing expectations that the next iPhone will break from the norm and skip the iPhone 7s moniker completely. The thinking here is that Apple will want to showcase the iPhone during its tenth anniversary year, and to do that will require a much more impressive hardware redesign than anything released to this date under the ‘s’ branding.

Whatever the name, and wherever it is being developed, just know that the next flagship iPhone is likely to be something wholly new and, as a result, almost impossible to predict. All we know is that if Apple does want to celebrate the iPhone’s tenth birthday, the next iPhone is going to come with a lot more than just a camera megapixel jump!

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(Source: Business Insider)

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Linux Mint and CompuLab unveil new MintBox Mini Pro

CompuLab has announced its latest mini-PC loaded with the popular Linux distribution, Mint. The device, which will set you back $395, will come pre-installed with Linux Mint 18 Cinnamon (64-bit) but you can slap a copy of Windows 7, 8, or 10 if Linux isn’t for you.

The MintBox Mini Pro includes the following hardware:

  • 120GB SSD mSATA
  • 8GB RAM
  • A10-Micro 6700T Chipset, 64-bit quad core @ 1.2GHz (boost up to 2.2GHz)
  • AMD Radeon R6 GPU
  • Dual HDMI 1.4a up to 1920 x 1200 @ 60Hz
  • GbE LAN port (ethernet)
  • WLAN 802.11ac (2.4/5GHz dual band Intel 7260HMW)
  • Bluetooth 4.0
  • 2x USB 3.0
  • 4x USB 2.0
  • Micro-SD slot (supports SD/SDHC cards), transfer rates up to 25MB/s
  • Micro SIM slot
  • Full-size mSATA socket (low profile)
  • Half/Full-size mini-PCIe socket (high profile)
  • Better passive cooling thanks to an all-metal black housing

You may be a bit taken aback by the inclusion of a micro-SIM slot on a desktop computer, with them not being all that common. Responding to one commenter in the blog’s thread, Clem Lefebvre stated that he needs to confirm with CompuLab as to whether the micro-SIM slot is compatible with Linux and whether it can be used to give 3G/4G connectivity. You can find the MintBox Mini Pro, as well as other MintBox versions, on CompuLab’s FitPC website.

Source: Linux Mint | CompuLab

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Fix iOS 10 Siri “Sorry, You’ll Need To Continue In The App” Error, Here’s How

Here’s how to fix “Sorry, you’ll need to continue in the app.” Siri error message in iOS 10 on compatible iPhone, iPad or iPod touch.

One of the many new features brought to the iPhone by iOS 10 is the ability for Siri to tie into third-party apps and then allow users to interact with those apps using the power of their voice. Unfortunately, things don’t always work quite the way they should, especially the first time the feature is used once iOS 10 is installed on a system with apps already in place. As always, though, there are a couple of things that you can do in order to make things better.

The main issue we have seen reported is that Siri will tell users they need to carry out actions within the app, rather than Siri being able to do things itself. Take WhatsApp as an example. Asking Siri to send a message via WhatsApp should work just fine, but if things aren’t as they should be, then Siri may complain and tell the user to launch the app and carry the action out manually. That’s no fun at all.

If such a situation arises, first make sure that the app has the required permissions that allow for Siri integration. We covered exactly what needs to be done in order for that particular brand of magic to happen right here, so give that a whirl in the first instance.

If even after having followed those steps, things are still refusing to play ball, then simply deleting and re-installing the app in question should see it make all the required connections into Siri, allowing the digital assistant to interact with the app as the developer intended. The result? With a bit of luck, Siri will simply do as it’s told rather than try to push users to the app instead.

Siri integration with third-party apps is great when it works, so hopefully, these two potential fixes will have you up and running in no time! Good luck!

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Microsoft finally rebrands Health to Microsoft Band on iOS

On September 15, Microsoft updated its Health clients on Windows and Android to reflect that it has a new name: Microsoft Band. Today, the firm finally updated its iOS app with the new change. The release notes list bug fixes as the only other feature.

The update comes as no surprise; even Microsoft was referring to the iOS app as Microsoft Band at the same time as its other mobile clients. For some reason, however, it just took this long to push it out.

Of course, we still have no idea why the company made the change in the first place. It would seem that the back-end service is still to be called Microsoft Health, as the web app maintains its old name. It looks like the company is only updating its mobile applications.

After installing the app update, you’ll also find that your Band has a firmware update waiting. It’s unknown what’s included with the update, although it’s likely just bug fixes, since nothing new shows up in the “What’s New” section of the Band 2. If there’s anything big, we’ll let you know.

Thanks to Tero for the tip!

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Roku Announces Five New Streaming Devices, Here Are The Details

If the Amazon Fire TV, Fire TV Stick or Google Chromecast doesn’t cut it for you, and you really can’t bring yourself to purchase an Apple TV, then Roku may have just the announcement for you.

As expected, and confirming earlier product leaks, the company has announced a whole range of new Roku streaming media players that will hopefully appeal to all consumer types across all budgets. Here we will go through them one by one in detail.

Roku Express & Express+

The new Roku Express and Express+ will appeal to those consumers looking for a streaming experience at the lower end of the equation. This latest affordable solution replaces the Roku 1, but is 75% smaller than the original, and offers up 1080p streaming, which is the lowest resolution that consumer would even considering taking onboard these days. Roku has also recognized what could have been perceived as a lack of processing power, which has been doubled with this processor. That should hopefully provider a more fluid and responsive system on both the Express and Express+. The Express+ model also comes with the addition of a composite cable alongside the HDMI in order to support older TV sets, which is particularly relevant given that the company estimates around 40 to 50 million TV sets in the United States that don’t have HDMI input.

Consumers will have to pay $29.99 for the Express, or $39.99 for the Express+.

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Roku Premiere & Premiere+

For those that want to pay a little additional there is the mid-tier Roku Premiere and Premiere+, which replaces the Roku 2. These new devices should definitely appeal to the consumer who wants to watch content in the highest picture quality possible, with native support for 4K at 60 frames-per-second. That 4K support, along with the increased frame rate, means that it instantly rivals other players like Amazon’s Fire TV, and even blows away the fourth-generation Apple TV on paper.

The Premiere+ is differentiated with a unique “point anywhere” remote, HDR support and improved image quality, as well as the addition of new ports like Ethernet and microSD. Consumers will be able to pick the Premiere up for $79.99, or the Premiere+ for $99.99.

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Roku Ultra

The Roku Ultra is where it’s really at for those that want a top-end experience, but don’t mind paying a little additional. The Ultra comes with 4K support, as well as HDR. There’s also upscaled videos, 802.11ac wireless, and Dolby Digital/Digital Plus that’s powered by a quad-core processor. In addition to all of that, you will get a high-end remote control with a built-in jack for private listening, voice search support, and even gaming buttons.

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All of these five new different streaming boxes are available in addition to the refreshed Roku Streaming Stick that was introduced earlier this year for $49.99.

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No sign of Steam Machines at upcoming Steam Dev Days 2016 event

Valve’s ‘Steam Dev Days’ event is set to take place in October, for the first time since 2014. The event will run from October 12-13, 2016, at the Washington State Convention Center, Seattle, Washington. Several of the scheduled talks have been outlined; they include building games in Unity of Linux and SteamOS, Steam Early Access, and VR games in Unity.

Giving a general idea what the event will consist of, Valve writes:

“Steam Dev Days returns to Seattle this October. Join Valve and your fellow Steam developers to learn about and discuss new Steam features and advances in gaming on Windows, macOS, Linux and SteamOS.”

While not all the talks have been outlined yet, some have been; they include:

  • 10 Tips for launching a PC game
  • Building games in Unity for Linux and SteamOS
  • Healthy publisher/developer relationships
  • The psychology of games
  • VR games in Unity
  • Steam Early Access
  • Anticipating and managing fraud
  • Video content on Steam

In the latest Steam Hardware and Software Survey Linux users only accounted for 0.83% of Steam usage, so it is good to see that Valve still thinks it is an important enough platform to talk about at the Dev Days event. Interestingly, the same can’t be said for Steam Machines which haven’t even received a single mention. If talk doesn’t crop up at the event, then it could be an early sign that Valve might give up on the project.

Source: Steam Community via Phoronix

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