What is Parallax Shaders?
Parallax shaders is a project that aims to bring the most dynamic and realistic shaders bedrock edition has seen. Many shaders are too dark or too washed out and that ends with parallax shaders. It introduces techniques that bring us the closest to static ray tracing through rigorous testing.
This shaders was built from the ground up in DirectX with minor use of OpenGL which means Full Xbox support. All screenshots below were captured on Xbox One, I have not tested this on other devices.
Realistic lighting based on weather and time of day
Realistic water animations, color, and transparency
Realistic shadows and illumination
HD shadow casting
Light sources realistically illuminate surrounding blocks
Update: The pack does not currently work on Xbox, but I am working on an update!
Changed the description to comment on the Xbox compatibility after the 1.13 update.
Changed the water color, made the sky more realistic (clouds, sun, moon) changed the water’s transparency for realism. This update is huge! For the textures: changed the color map, it was too saturated before and updated some of the item textures
Removed 1.13 support, because it doesn’t work on 1.13. I’m working on a 1.13 version and will release it when its offically out.
Updated the description, because I have OCD and have to correct the smallest misprint or typo.
Fixed some bugs, the high resolution background I had caused some problems for mobile users so I removed it.
Changed description to add a disclaimer, and added additional information regarding the pack.