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OSBES v0.12.2a (Bugfixes) [1.16 Update] Short Swords 16x – Texture Pack World Export on Mobile (iOS) Better Campfires Resource pack


This is an Open Source Bedrock Edition Shader.

OSBES v0.12.2a (alpha testing)


This shader is not compatible with currently existing custom texture packs or addons adding new block textures.


Alpha testing means that you can find some bugs

If You find a bug please let me know about it by creating an issue on this shader repository page github-com-jebbyk-OSBES-minecraft-bedrock-edition-shader (https://github.com/jebbyk/OSBES-minecraft-bedrock-edition-shader)

or in OSBES discord server OSBES-discord (https://discord.gg/6Y9K6jUCnD)


If you have any suggestions feel free to leave your thoughts on a github page or in a OSBES discord server.


Open source means that you can contribute to this shader development. In repository page you will find some contribution recommendations and instructions

Every contributor will be listed as a developer of this shader

no matters how much you have contributed 


Features of this shader:

advanced lighting

– PBR textures support

– reflections on water and metals

weather effects

– wind effects

– better clouds

– Better quality-to-lag ratio


Windows 10 support is planned

(check roadmap in this shader repository for more details)ROADMAP (https://github.com/jebbyk/OSBES-minecraft-bedrock-edition-shader)


Changelog:

v0.12.2a:

– fixed caustics

– fixed normal mapping glitches on some iOS devices

– fixed gray crymson forest particles

– fixed black metal blocks in some situations

– fixed wierd swamp water

– fixed pink leaves in some situations

– fixed not animated plants and foliage in some situations

improved water

improved texture mapping (now there is almost no need to edit shader code to make a texture pack for OSBES except some situations)

improved grass side texture

improved horizontal fog when we go up high

– added experimental textures

For texture pack creators:

It is possible to create custom texture pack compatible with this shader if follow special

discuss it with me in this server in texture-packs channel

OSBES-discord (https://discord.gg/6Y9K6jUCnD)

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Changelog
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– fixed caustics

– fixed normal mapping glitches on some iOS devices

– fixed gray crymson forest particles

– fixed black metal blocks in some situations

– fixed wierd swamp water

– fixed pink leaves in some situations

– fixed not animated plants and foliage in some situations

improved water

improved texture mapping (now there is almost no need to edit shader code to make a texture pack for OSBES except some situations)

improved grass side texture

improved horizontal fog when we go up high

– added experimental textures

– metalness workflow

improved reflections

– updated PBR textures from Vanilla Noramls Renewed

terrain shader refactoring

– fix disappeared clouds and terrain on iOS devices

– fix draw distance issue on iOS devices

improved water

– a bit brighter nights, hell and torches

– a bit darker days

– new cool pack icon by LSumma

– some textures fixes

– better daytime, weather and “under water” detection

– fixed sky light disappearing on high brightness levels

– fixed low frame rate water, clouds and leaves animations again (probably)

– fixed strangely looking blocks when destroying them

– fixed strange textures on dimension loading screen

– fixed puddles appearing on sunrise/sunset when it is actually not rainy

– fixed visible sun through clouds when it’s rainy

improved and tuned water color

– fixed invisible terrain on some devices

– fixed leaves and underwater animation

– fixed textures in MC 1.16.200.55

improved texture mapping on Mali GPUs

– reduced package size

– fix link to repository of this shader

– add info about known issues

Installation

Download .mcpack file

Open it with minecraft

Select this shader pack in settings

Downloads

Supported Minecraft versions

1.16
1.16.100
1.16.101
1.16.200
1.16.201
1.16.210 (beta)
1.16.220 (beta)

Resolution

16x
32x
64x
Shaders



Source link

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