This pack will show chunk borders when you have an item like a rocket or nautilus shell in your off hand and are in third person. with 16 different solid colours of chunk border to chose from, and RGB chunk borders, and it does not use shaders so it will work on render dragon!
This pack will show chunk borders when you have an item like a rocket or shell in your off hand and are in third person. I created all of the different colour settings to give it a lot more customisation, however the big brain behind getting the chunk borders to work was madhatter with this pack (https://github.com/RavinMaddHatter/Bedrock-Chunk-Boarders-Pack). also consider giving his youtube a sub, as he is an amazing player and is also the creator of many other amazing packs like structura, and if you would like an deeper explanation on how it works, hatter made this video on It, but obviously without the extra customisation which I added, but it will still show the basic mechanics if you get confused.
also if you are not aware, minecraft is switching over to using a new rendering engine called render dragon, which does not yet support third party shaders, which all chunk border resource pack relied on in order to function which is why this exists as it renders a model in the borders of a chunk around a players model. if you would like third party shader support to come to render dragon upvoting this feedback post (https://feedback.minecraft.net/hc/en-us/community/posts/360077420452-3rd-party-shader-support-for-render-dragon) on feedback.minecraft.net will make mojang hopefully add shader support sooner as it will become more prioritized the more upvotes that it gets, and every vote counts
What are chunks and why would you want to see there borders?
every minecraft world is made up of lots of 16×16 cubes of blocks called chunks laid out in an grid paten, and the world is loaded or generated as whole chunks, you can never have half of a chunk loaded at once. so being able to see where a see where a chunk is in your world is useful, as redstone or farms on bedrock edition have a tendency to brake if they are not properly chunk aligned meaning as you move further away from an contraption one part of it may be still loaded, but the other part will not be, causing it to break, but being able to see the chunks can let you place the contraption all inside of one chunk, and so it will be less likely to break.
The different colour settings:
And Hatters packs are All under the MIT licence so I am allowed to redistribute modified versions,
but just to make sure I also got his permission