Armour and Tools:
Ruby: Has all tools + armour.
All the Ores are:
Copper, Aluminium, Tin, Uranium, Ruby and Cobalt.
Also there is Bronze which can be made with copper and tin in a clay mould.
Levitation Staff. I am planning on adding more staffs but for now I have added one that makes all mobs near float into the sky for 10 seconds. Not including player. The recipe is in the crafting table.
Fire Staff. Sets all mobs nearby on fire.
Defending Staff: Summons a protective circle around the player
New Functioning Blocks,
The cobalt block can magnetize items and mobs towards it. If left clicked with an iron ingot the block will start to teleport items nearby to the top of it. Afterwards if you Add bronze to it, it will start to teleport mobs on top of it.
Added shield staff. It creates a shield of snowballs around you.
Each staff now have 5 levels.
Each level affects each staff differently
Here is a list of what each level do
2: Skeleton Minions
3: Strong Silverfish Minions
4: Endermen Minions
5: Wither Minion
3: Small Fireballs
4: Wither Skull
5: Dragons Breath
1: Normal Time
2: Stronger Levitation
3: Longer Levitation
4: More Durability
5: Levitate Players too
2: 3×3 fire
3: Shorter Cooldown
5: 2×2 lava
1: Healing 1
2: Healing 2
3: Healing 2 + Regeneration 2
4: Healing 2 + Reneneration 2 + 2 Gold Hearts
5: More durability
1: 10 block
2: 15 block
3: Damage Anything you teleport into
4: More durability
5: Lower Cooldown
Living Stone is a new entity which is aggressive and spawns in caves and on the surface. It spawns in light levels of 7 and under. The mob is just some stone that is alive. When killed the living stone drops magical stone which can be crafted with a staff to upgrade the staff.
I also added a wither scythe. The texture is a work in progress but it works by inflicting wither on anything it hits. It was added because my friend wanted me to make it :D.
Texture update. I redid most of the textures in the pack. Some I didn’t change because I couldn’t think of a way to make it better or I’m just bad lol.
I will show the item textures with the top being old textures and bottom being new
I also changed the armour a bit but not enough to showcase.
I made 2 new types of cave a drop cave and an open cave. This is experimental and may be buggy or slow. This makes caves a lot more common and fun :).
This is a bad example but it shows it. It may be hard to tell if its not a normal cave.