World The Werewolfing

World The WerewolfingMod “World The Werewolfing” adds werewolfs to the world Minecraft. These creatures are aggressive towards all living creatures. But not everyone is so aggressiving to the living beings. There is a werewolfs breed that does not attack the player, and it is possible to earn his trust, feeding it with meat. Eachs werewolf breed is unique in its own way.

 

Mod “World The Werewolfing” adds werewolfs to the world Minecraft.
These creatures are aggressive towards all living creatures.
But not everyone is so aggressiving to the living beings.
There is a werewolfs breed that does not attack the player, and it is possible to earn his trust, feeding it with meat.
Eachs werewolf breed is unique in its own way.
They have a strong smell and rumor, thanks to this, they are able to discover their goal at a distance, even if he does not see it. 
Werewolves do not attack each other.
For the exceptions of one breed “aggressive werewolf”.
He attacks everyone, even Minecraft bosses.
At the moment, there are few entities in fashion, and in general the functionality. 
But in future updates there will be more content.

Description of creatures at 0.0.1 version.

White werewolf:
General;
Life units – 40
Speed level – 0.3 (quick)
Aggressiveness;
Hostile to – “mob”, “wereman_angry”
Damage – 4
Running speed when attacking a target – 1.2x
Target detection radius – 20 blocks
Special;
Breaking doors – 6 seconds (easy)
Effect Immunities – Slowness
Drop;
XP – 10(0±5)
Loot – (No)
Spawn rules;
Taiga=
Chance – 50
Quantity – 1-2
Lighting level – 0-7
Difficulty of the game – easy / difficult
Frozen=
Refusal – Ocean
Chance – 50
Quantity – 1-2
Lighting level – 0-7
Difficulty of the game – easy / difficult
Snow capped peaks=
Chance – 50
Quantity – 1-2
Lighting level – 0-7
Difficulty of the game – easy / difficult
Mountain grove=
Chance – 50
Quantity – 1-2
Lighting level – 0-7
Difficulty of the game – easy / difficult

Black werewolf:
General;
Life units – 60
Speed level – 0.3 (quick)
Aggressiveness;
Hostile to – “mob”, “player”, “wereman_angry”
Damage – 4
Running speed when attacking a target – 1.2x
Target detection radius – 20 blocks
Special;
Breaking doors – 6 seconds (easy)
Drop;
XP – 10(0±5)
Loot – (No)
Spawn rules;
Monster=
Chance – 50
Quantity – 1-2
Lighting level – 0-3
Difficulty of the game – easy / difficult

Angry werewolf:
General;
Life units – 40
Speed level – 0.4 (quick)
Aggressiveness;
Hostile to – “mob”, “monster”, “player”,  “wereman_white”, “wereman_black”, “wereman_timber”
Damage – 8
Running speed when attacking a target – 1.2x
Target detection radius – 20 blocks
Special;
Breaking doors – 3 seconds (easy)
Effect Immunities – Weakness
Drop;
XP – 12.5(0.0±7.0)
Loot – (No)
Spawn rules;
Monster=
Chance – 25
Quantity – 1-2
Lighting level – 0-7
Difficulty of the game – easy / difficult

Timber werewolf:
General;
Life units – 40
Speed level – 0.3 (quick)
Aggressiveness;
Hostile to – “mob”, “wereman_angry”
Damage – 4
Running speed when attacking a target – 1.2x
Target detection radius – 20 blocks
Tame;
Present – Rabbit
Is tame;
Life units – 50
Treatment – Rabbit / 15
Damage – 5
Chases player from – 10 to 2
Attack goals – “wereman_angry”
Ability to wait – (Yes)
On a leash – (No)
Special;
Breaking doors – 6 seconds (easy)
Effect Immunities – Poison, Fatal poison
Drop;
XP – 10(0±5)
Loot – (No)
Spawn rules;
Forest=
Refusal – Taiga
Chance – 25
Quantity – 1-2
Lighting level – 0-15
Difficulty of the game – easy / difficult
Roofed forest=
Refusal – Taiga
Chance – 25
Quantity – 1-2
Lighting level – 0-15
Difficulty of the game – easy / difficult
Jungle=
Refusal – Taiga
Chance – 25
Quantity – 1-2
Lighting level – 0-15
Difficulty of the game – easy / difficult

Downloads

 
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By aadhu

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