Description
Accelerated Recoiling Mod optimizes entity collision calculations to keep game servers running smoothly. It moves heavy collision math away from standard game loops to a fast native library, helping worlds maintain steady tick rates even when thousands of mobs gather in small areas. This mod helps prevent major slowdowns on busy multiplayer servers and large animal farms.





Features
- Offloads heavy hitbox collision math to a fast native C++ library.
- Helps servers keep a steady 20 TPS even when hundreds of mobs pack together.
- Automatically generates configuration and native library files on first launch.
- Reduces server tick lag around massive animal pens and mob farms.
- Provides custom settings to tweak collision thresholds and density detection.
Requirements
NeoForge RequiredMinecraft Forge RequiredFabric Loader RequiredFabric API Required
Installation
New to Minecraft? Follow our step-by-step guide to install Mods on your PC.View Guide
📥 Accelerated Recoiling Mod Download Links
📦 For Minecraft 26.3
🔗 Download from Server 1 — 🔗 Download from Server 2🔗 Download from Server 1 — 🔗 Download from Server 2
📦 For Minecraft 26.2
🔗 Download from Server 1 — 🔗 Download from Server 2🔗 Download from Server 1 — 🔗 Download from Server 2
📦 For Minecraft 26.1.2, 26.1.1, 26.1
🔗 Download from Server 1 — 🔗 Download from Server 2🔗 Download from Server 1 — 🔗 Download from Server 2
📦 For Minecraft 1.21.11
🔗 Download from Server 1 — 🔗 Download from Server 2🔗 Download from Server 1 — 🔗 Download from Server 2
📦 For Minecraft 1.21.8, 1.21.7, 1.21.6
🔗 Download from Server 1 — 🔗 Download from Server 2
📦 For Minecraft 1.21.1, 1.21
🔗 Download from Server 1 — 🔗 Download from Server 2🔗 Download from Server 1 — 🔗 Download from Server 2
📦 For Minecraft 1.20.1, 1.20
🔗 Download from Server 1 — 🔗 Download from Server 2🔗 Download from Server 1 — 🔗 Download from Server 2
