Use a diff tool to compare your lang files with vanilla
Add new keys when updating to newer game versions
Test all supported languages in-game
Last updated: 2026-07-15
Source: GitHub issue #99 in Mojang/bedrock-samples – “Realy tiny issue that can be solved in few minutes. At least one message from .lang file is missing” (reported 2025-04-14)
Always sync .lang files from the vanilla resource pack for your target version
Use a diff tool to compare your lang files with vanilla
Add new keys when updating to newer game versions
Test all supported languages in-game
Last updated: 2026-07-15
Source: GitHub issue #99 in Mojang/bedrock-samples – “Realy tiny issue that can be solved in few minutes. At least one message from .lang file is missing” (reported 2025-04-14)
Always sync .lang files from the vanilla resource pack for your target version
Use a diff tool to compare your lang files with vanilla
Add new keys when updating to newer game versions
Test all supported languages in-game
Last updated: 2026-07-15
Source: GitHub issue #99 in Mojang/bedrock-samples – “Realy tiny issue that can be solved in few minutes. At least one message from .lang file is missing” (reported 2025-04-14)
Fix: Missing ‘Skip night by sleeping’ Lang Entry in Bedrock Samples
Quick Answer: The Bedrock Samples language files are missing the translation key for the “Skip night by sleeping” setting message, causing the raw key to display instead of localized text.
Details
GitHub issue #99 reports that at least one message key is missing from the .lang files in Bedrock Samples. The specific missing message:
The 'Skip night by sleeping' setting
is turned off. Turn it on under
advanced settings in edit world.
Root Cause
The language files in rp/texts/ (resource pack texts) are incomplete compared to the vanilla game. When the game tries to display this setting message, it falls back to showing the raw translation key instead of the localized string.
Solution: Add Missing Lang Entries
Add the missing key to each language file in rp/texts/:
# In en_US.lang (and other language files):
# Add this line:
gameRule.doDaylightCycle.disabled=The 'Skip night by sleeping' setting is turned off. Turn it on under advanced settings in edit world.
# Or if the key is different, check the vanilla lang files for the exact key:
# Typically found in vanilla resource pack at:
# texts/en_US.lang → search for "Skip night" or "daylight"
Finding the Correct Key
The exact translation key may vary. Check the vanilla resource pack for your target version:
# Download vanilla resource pack
# Search for the message:
grep -r "Skip night" texts/
grep -r "daylight" texts/
grep -r "sleeping" texts/
Best Practice for Lang Files
Always sync .lang files from the vanilla resource pack for your target version
Use a diff tool to compare your lang files with vanilla
Add new keys when updating to newer game versions
Test all supported languages in-game
Last updated: 2026-07-15
Source: GitHub issue #99 in Mojang/bedrock-samples – “Realy tiny issue that can be solved in few minutes. At least one message from .lang file is missing” (reported 2025-04-14)
